Module WXK-3300:
Interactive Sound & Music
Interactive Sound and Music 2025-26
WXK-3300
2025-26
School Of Arts, Culture And Language
Module - Semester 2
20 credits
Module Organiser:
Andrew Lewis
Overview
The module involves practical experience in a range of interactive sound applications. Students will be encouraged to think creatively about the possibilities of interactivity in sound and music, and to work on producing their own examples. A variety of technological tools will be used, including Max, Jitter, Processing and Unity, as well as more basic sound editing and processing tools. No prior experience of these is required, but those with experience will be able build on what they already know.
Course content may include: sound design principles and tools; live processing of musical performance; performance and control interfaces; sound and image interaction; sound and music interaction in Games; sound installations; generative (automatic) music.
Assessment Strategy
-threshold -- Some knowledge, understanding and synthesis of key principles- Some knowledge, understanding and synthesis of main topics- Some facility with different technological tools in combination- Some evidence of creative and imaginative thinking and application- Some evidence of independent thinking- Rudimentary problem solving skills- Very basic presentation with significant lapses of detail
-good -- Good knowledge, understanding and synthesis of key principles- Good knowledge, understanding and synthesis of main topics- Good facility with different technological tools in combination- Well developed creative and imaginative thinking and application- Well developed independent thinking- Good problem solving skills- Good quality of presentation with excellent attention to detail
-excellent -- Comprehensive knowledge, understanding and synthesis of key principles- Comprehensive knowledge, understanding and synthesis of main topics- Excellent facility with different technological tools in combination- Excellent creative and imaginative thinking and application- Excellent independent thinking- Excellent problem solving skills- High quality of presentation with excellent attention to detail
-another level-- Basic knowledge, understanding and synthesis of key principles- Basic knowledge, understanding and synthesis of main topics- Basic facility with different technological tools in combination- Limited creative and imaginative thinking and application- Limited independent thinking- Basic problem solving skills- Basic presentation with some lapses of detail
Learning Outcomes
- to appraise and select principles of sound and music interaction
- to choose and employ appropriate technologies for specific interactive projects
- to create engaging and coherent interactive sound and music experiences
- to design and develop creative forms of sound and music interaction
- to design and evaluate different forms of sound and music interaction
- to experiment creatively with different tools of interactive sound and music
Assessment type
Summative
Weighting
25%
Assessment type
Summative
Weighting
25%
Assessment type
Summative
Weighting
50%