
Modiwl UXS-3801:
Game Production
Ffeithiau’r Modiwl
Rhedir gan School of Languages, Literatures, Linguistics and Media
20.000 Credyd neu 10.000 Credyd ECTS
Semester 2
Trefnydd: Dr Eben Muse
Amcanion cyffredinol
You will work as part of a small, creative team to develop a single, playable prototype of a computer game as well as a business plan for its production. This game will allow you to demonstrate the skills and creative understanding you have developed during the past two years. You will develop and present an initial proposal early in the semester. Following feedback from your peers and the course leader, and working in collaboration with your team, you will spend the following weeks prototyping the proposed game and producing a plan for its production, funding and marketing.
Cynnwys cwrs
- Interdisciplinary development
- Design models and processes
- Structure of the game industry
- Business and entrepreneurial models
- Business planning
- Teamwork & Tools for team management
- Intellectual property rights
- Indie Game production
Meini Prawf
da
Good (C- to B+)
- Strong knowledge of key areas/principles
- Understanding of theoretical underpinnings
- Evidence of background study
- Limited original interpretation
- Well known links between topics are described
- Problems addressed by existing methods/approaches
- Good presentation with accurate communication
ardderchog
Excellent (A- to A**)
- Comprehensive knowledge
- Detailed understanding
- Extensive background study
- Original interpretation
- New links between topics are developed
- New approach to a problem
- Excellent presentation with very accurate communication
trothwy
Threshold (D- to D+)
- Knowledge of key areas/principles only
- Weaknesses in understanding of main areas
- Limited evidence of background study
- No original interpretation
- Only major links between topics are described
- Limited problem solving
- Many weaknesses in presentation and accuracy
Canlyniad dysgu
-
Ideate, critically evaluate, and communicate design and production options, values and affordances
-
Develop a business plan for a game start-up that includes a value proposition, business structure and revenue stream
-
Work effectively as part of a creative team and provide constructive evaluations of the performance of that team and its members
-
Identify intellectual property issues, prevent infringement of other's intellectual property rights, and critical evaluate options for protecting IP and commercialisation
-
Make design decisions that reflect critical understanding of the interaction of gameplay, narrative, and aesthetic elements of video games
-
Research and evaluate funding pathways and investment potential for a game design
Dulliau asesu
Math | Enw | Disgrifiad | Pwysau |
---|---|---|---|
Project pitch | 10.00 | ||
Teamwork documentation | 40.00 | ||
Game Prototype & Business Plan | 50.00 |
Strategaeth addysgu a dysgu
Oriau | ||
---|---|---|
Study group | Team meetings, chaired, minuted and run by team members, held weekly throughout the semester. Discussion, decisions and action points will be minuted. |
11 |
Private study | Work individually or with other team members to develop game design, project plan and game prototype |
167 |
Seminar | Weekly introduction and discussion of game and entrepreneurial design topics |
11 |
Supervised time in studio/workshop | Weekly cross-team workshop sessions |
11 |
Sgiliau Trosglwyddadwy
- Llythrennedd - Medrusrwydd mewn darllen ac ysgrifennu drwy amrywiaeth o gyfryngau
- Rhifedd - Medrusrwydd wrth ddefnyddio rhifau ar lefelau priodol o gywirdeb
- Defnyddio cyfrifiaduron - Medrusrwydd wrth ddefnyddio ystod o feddalwedd cyfrifiadurol
- Hunanreolaeth - Gallu gweithio mewn ffordd effeithlon, prydlon a threfnus. Gallu edrych ar ganlyniadau tasgau a digwyddiadau, a barnu lefelau o ansawdd a phwysigrwydd
- Archwilio - Gallu ymchwilio ac ystyried dewisiadau eraill
- Adalw gwybodaeth - Gallu mynd at wahanol ac amrywiol ffynonellau gwybodaeth
- Sgiliau Rhyngbersonol - Gallu gofyn cwestiynau, gwrando'n astud ar atebion a'u harchwilio
- Dadansoddi Beirniadol & Datrys Problem - Gallu dadelfennu a dadansoddi problemau neu sefyllfaoedd cymhleth. Gallu canfod atebion i broblemau drwy ddadansoddiadau ac archwilio posibiliadau
- Ymwybyddiaeth o ddiogelwch - Bod yn ymwybodol o'ch amgylchedd a hyder o ran cadw at reoliadau iechyd a diogelwch
- Cyflwyniad - Gallu cyflwyno gwybodaeth ac esboniadau yn glir i gynulleidfa. Trwy gyfryngau ysgrifenedig neu ar lafar yn glir a hyderus.
- Gwaith Tîm - Gallu cydweithio'n adeiladol ag eraill ar dasg gyffredin, ac/neu fod yn rhan o dîm gweithio o ddydd i ddydd
- Mentora - Gallu cefnogi, helpu, arwain, ysbrydoli ac/neu hyfforddi eraill
- Gofalu - Dangos consyrn am eraill; gofalu am blant, pobl ag anableddau ac/neu'r henoed
- Rheloaeth - Gallu defnyddio, cydlynu a rheoli adnoddau (dynol, ffisegol ac/neu ariannol)
- Dadl - Gallu cyflwyno, trafod a chyfiawnhau barn neu lwybr gweithredu, naill ai gydag unigolyn neu mewn grwˆp ehangach
- Hunanymwybyddiaeth & Ystyried - Bod yn ymwybodol o'ch cryfderau, gwendidau, nodau ac amcanion eich hun. Gallu adolygu ,cloriannu a myfyrio'n rheolaidd ar eich perfformiad eich hun ac eraill.
- Arweinyddiaeth - Gallu arwain a rheoli, datblygu cynlluniau gweithredu ac amcanion, cynnig arweiniad a chyfarwyddyd i eraill, ac ymdopi â'r pwysau sy'n gysylltiedig ag awdurdod o'r fath
Sgiliau pwnc penodol
- An understanding of creative and critical processes, and of the wide range of skills inherent in creative writing. (NAWE Creative Writing Benchmark Statement 3.1).
- An awareness of writing and publishing contexts, opportunities and audiences in the wider world (NAWE Creative Writing Benchmark Statement 3.1).
- Artistic engagement and ability to articulate complex ideas in oral and written forms. (NAWE Creative Writing Benchmark Statement 3.2).
- Ability to connect creative and critical ideas between and among forms, techniques and types of creative and critical praxis. (NAWE Creative Writing Benchmark Statement 3.2; English Benchmark Statement 3.2).
- Reflective practitioner skills, including awareness of the practice of others in collaborative learning (NAWE Creative Writing Benchmark Statement 3.2; English Benchmark Statement 3.2).
- The ability to synthesize information from various sources, choosing and applying appropriate concepts and methods (English Benchmark Statement 3.3).
- Ability to formulate and solve problems, anticipate and accommodate change, and work within contexts of ambiguity, uncertainty and unfamiliarity (NAWE Creative Writing Benchmark Statement 3.2; English Benchmark Statement 3.3).
- Ability to gather information, analyse, interpret and discuss different viewpoints (NAWE Creative Writing Benchmark Statement 3.2; English Benchmark Statement 3.3).
- Information technology (IT) skills broadly understood and the ability to access, work with and evaluate electronic resources (NAWE Creative Writing Benchmark Statement 3.2; English Benchmark Statement 3.3).
Adnoddau
Goblygiadau o ran adnoddau ar gyfer myfyrwyr
There are no requirements for the student to purchase resources for this module.
Rhestrau Darllen Bangor (Talis)
http://readinglists.bangor.ac.uk/modules/uxs-3801.htmlRhestr ddarllen
- Ambrose, G. and Harris, P., 2010. Design thinking. Lausanne: AVA Academia.
- Sutton, R. I., 2007; Weird Ideas that Work: How to build a Creative Company. Free Press, Simon and Schuster,
- Holmann, R. Kaas, H-W. Keeling, D., Oct 2004., The Future of Product Development, McKinsey Quarterly.
- Brown, T. Jun 2008., Design Thinking. Harvard Business Review.
- Kolko, J., Sep 2015., Design Thinking Comes of Age. Harvard Business Review.
Rhagofynion a Chydofynion
Rhagofynion
Cyrsiau sy’n cynnwys y modiwl hwn
Gorfodol mewn cyrsiau:
- W622: BA Film Studies with Game Design year 3 (BA/FSGD)
- P310: BA Media Studies with Game Design year 3 (BA/MSGD)
- W839: BA Professional Writing with Game Design year 3 (BA/PWGD)
- I103: BSc Computer Science with Game Design year 3 (BSC/CSGD)
- GW49: BSC Creative Technologies year 3 (BSC/CT)
Opsiynol mewn cyrsiau:
- W3P3: BA Astudiaethau'r Cyfr & Cherdd year 3 (BA/ACC)
- T103: BA Chinese and Creative Studies year 4 (BA/CHCS)
- W890: BA Creative&Professional Writing year 3 (BA/CPW)
- WPQ0: BA Creative Studies year 3 (BA/CST)
- WPQB: BA Creative Studies (4 year with Incorporated Foundation) year 3 (BA/CST1)
- WQ93: BA Creative Stds & English Lang. year 3 (BA/CSTEL)
- WR91: BA French and Creative Studies year 4 (BA/CSTFR)
- WR92: BA German and Creative Studies year 4 (BA/CSTG)
- WR93: BA Italian and Creative Studies year 4 (BA/CSTITAL)
- WW93: BA Creative Studies and Music year 3 (BA/CSTMUS)
- WR94: BA Spanish & Creative Studies year 4 (BA/CSTSP)
- WP83: BA Media Studies & Creative Wrtng year 3 (BA/CWMS)
- W620: BA Film Studies year 3 (BA/FLM)
- W62B: BA Film Studies (4 year with Incorporated Foundation) year 3 (BA/FLM1)
- 2W89: BA Film Studies (with International Experience) year 3 (BA/FSIE)
- PP53: BA Journalism and Media Studies year 3 (BA/JMS)
- PP5B: BA Journalism & Media Studies (4yr with Incorp Foundation) year 3 (BA/JMS1)
- 3HPQ: BA Media Studies and English Literature year 3 (BA/MEN)
- P306: BA Media Studies year 3 (BA/MS)
- P31B: BA Media Studies (4 year with Incorporated Foundation) year 3 (BA/MS1)
- P30F: BA Media Studies [with Foundation Year] year 3 (BA/MSF)
- 8U76: BA Media Studies (with International Experience) year 3 (BA/MSIE)
- PW33: BA Media Studies and Music year 3 (BA/MSMUS)
- LP33: BA Media Studies and Sociology year 3 (BA/MSSOC)
- W6W8: BA Professional Writing & Film year 3 (BA/PWF)
- P3W9: BA Professional Writing and Media year 3 (BA/PWM)
- W900: MArts Creative Practice year 3 (MARTS/CP)