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Module ICE-2102:
Application Development

Module Facts

Run by School of Computer Science and Electronic Engineering

20 Credits or 10 ECTS Credits

Semester 1 & 2

Organiser: Dr Llyr Ap Cenydd

Overall aims and purpose

Familiarise students with computer software, tools and techniques. Support taught courses by looking at practical examples that highlight important computer science concepts. Develop logical problem solving skills.

Course content

Indicative content includes:

  • Intermediate level programming exercises using C#. Continuing use of an appropriate software development environment.
  • Introduction to SQL databases available and configuration of an SQL database
  • Building a database structure in an embedded SQL database and populating the tables with a set of data provided
  • Use of library classes; e.g. lists, stacks, queues, maps, sets, trees; definition of new data types; classes as attributes; encapsulation
  • Understanding the exception mechanisms found in C#. try-catch statements.
  • Windows GUIs with WPF applications.
  • Investigate and utilize advanced features. E.g. Sockets, Threading and Events.

Assessment Criteria

excellent

Equivalent to the range 70%+. Assemble critically evaluated, relevent areas of knowledge and theory to constuct professional-level solutions to tasks and questions presented. Is able to cross-link themes and aspects to draw considered conclusions. Presents outputs in a cohesive, accurate, and efficient manner.

good

Equivalent to the range 60%-69%. Is able to analyse a task or problem to decide which aspects of theory and knowledge to apply. Solutions are of a workable quality, demonstrating understanding of underlying principles. Major themes can be linked appropriately but may not be able to extend this to individual aspects. Outputs are readily understood, with an appropriate structure but may lack sophistication.

threshold

Equivalent to 40%. Uses key areas of theory or knowledge to meet the Learning Outcomes of the module. Is able to formulate an appropriate solution to accurately solve tasks and questions. Can identify individual aspects, but lacks an awareness of links between them and the wider contexts. Outputs can be understood, but lack structure and/or coherence.

Learning outcomes

  1. Ability to follow a development process, from design to testing.

  2. Prepare and implement appropriate responses to unexpected, inappropriate, or illegal input to avoid unhandled errors.

  3. Capture requirements and convert those into the appropriate application logic, using intermediary pseudo-code where necessary.

  4. Construct appropriate defect reports and their uses to limit the number of defects in software.

  5. Demonstrate intermediate-level Programming Skills using C#, including the use of library and support classes.

Assessment Methods

Type Name Description Weight
CLASS TEST Syntax Class Test

C# Syntax Test assessed via Blackboard. Time allowed includes all PLSP adjustments, and is applied to everyone.

10
Written assignment, including essay Development Portfolio

A set of defined software design documents, including a specification detailing the software to be produced.

35
COURSEWORK Final Program

Programming assessment to implement the designed product.

35
COURSEWORK Test Plan Exercise

Execute and improve a provided test plan, constructing appropriate defect reports for any issues found.

20

Teaching and Learning Strategy

Hours
Lecture

Taught material including syntax, algorithmics and problem analysis.

12
Laboratory

Laboratory exercises and drills.

36
Private study

Individual research and reading based on sign-posted material.

60
Individual Project

Development, construction, documentation and testing of the students' portfolio work.

92

Transferable skills

  • Literacy - Proficiency in reading and writing through a variety of media
  • Computer Literacy - Proficiency in using a varied range of computer software
  • Self-Management - Able to work unsupervised in an efficient, punctual and structured manner. To examine the outcomes of tasks and events, and judge levels of quality and importance
  • Exploring - Able to investigate, research and consider alternatives
  • Critical analysis & Problem Solving - Able to deconstruct and analyse problems or complex situations. To find solutions to problems through analyses and exploration of all possibilities using appropriate methods, rescources and creativity.
  • Leadership - Able to lead and manage, develop action plans and objectives, offer guidance and direction to others, and cope with the related pressures such authority can result in

Subject specific skills

  • Knowledge and understanding of facts, concepts, principles & theories
  • Use of such knowledge in modelling and design
  • Problem solving strategies
  • Analyse if/how a system meets current and future requirements
  • Deploy theory in design, implementation and evaluation of systems
  • Specify, design or construct computer-based systems
  • Deploy tools effectively
  • Development of general transferable skills
  • Deploy systems to meet business goals
  • Methods, techniques and tools for information modelling, management and security
  • Specify, deploy, verify and maintain information systems
  • Defining problems, managing design process and evaluating outcomes
  • System Design
  • Knowledge and/or understanding of appropriate scientific and engineering principles
  • Knowledge and understanding of computational modelling

Resources

Resource implications for students

Students will benefit from having access to a Windows-based computer with Microsoft Visual Studio 2017 Community installed. This software can be downloaded from http://www.visualstudio.com for free. Laboratory and Open Access machines are equipped with this software if students do not have their own resources.

Talis Reading list

http://readinglists.bangor.ac.uk/modules/ice-2102.html

Reading list

https://bangor.rl.talis.com/modules/icp-2052.html

Courses including this module