Modules for course I103 | BSC/CSGD
BSc Computer Science with Game Design
This is a provisional list of modules to be offered on this course in the 2022–23 academic year.
The list may not be complete, and the final course content may be different.
You can also view the modules offered in the year 2021–22.
Find out more about studying and applying for this degree.
Year 1 Modules
Compulsory Modules
credits from:
- Year 1
- ICE-1001: Professional Perspectives (20) (Semester 1 + 2)
- ICE-1101: Object Oriented Programming (10) (Semester 2)
- ICE-1111: Imperative Programming Foundat (10) (Semester 1)
- ICE-1221: Mathematics for Computing (20) (Semester 1 + 2)
- ICE-1411: Web Technologies (20) (Semester 2)
- ICE-1800: Game Studies (20) (Semester 1)
- ICE-1801: Game Design 1 (20) (Semester 2)
Year 2 Modules
Compulsory Modules
Semester 1
- ICE-2002: Industrial Projects (20)
- ICE-2101: Business & Enterprise Prog (20)
- ICE-2201: Data Structures & Algorithms (20)
- ICE-2703: Game Design: Level & Mechanics (20)
Semester 2
Year 3 Modules
Compulsory Modules
Semester 1
- ICE-3001: Individual Project (30) Core
- ICE-3002: Research Methods (10)
- ICE-3702: Advanced Game Development (20)
- UXS-3800: Game Design 3 (20)