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Module XUC-2043:
XUC-2043 Dylunio a Gwneuthuriad 2

Module Facts

Run by School of Computer Science and Electronic Engineering

30.000 Credits or 15.000 ECTS Credits

Semester 1 & 2

Organiser: Mr Aled Williams

Overall aims and purpose

Mae'r modiwl yn rhoi cyfle i fyfyrwyr weithio ar 'friff byw' gyda chwmni partner allanol i ymchwilio, dylunio a chynhyrchu prototeip gweithredol o gynnyrch neu ddyfais newydd y gellir ei brofi.

Mae'r modiwl yn canolbwyntio ar gymhwyso'r broses ddylunio i ddatblygu gwybodaeth a dealltwriaeth myfyrwyr mewn rheoli prosiect, meddwl dylunio a phrosesau empathig, modelu, prototeipio, a defnyddio deunyddiau, cydrannau a strwythurau yn ystod gweithdrefn weithgynhyrchu.

Mae hefyd yn datblygu gwybodaeth a dealltwriaeth myfyrwyr o ddiogelwch ac arferion cynaliadwy wrth ddylunio a'r sgiliau sydd eu hangen ar gyfer ymarfer gweithio diogel.

Mae hefyd yn datblygu gwybodaeth a dealltwriaeth myfyrwyr o brosesau gweithgynhyrchu, ac yn codi ymwybyddiaeth o sut y gellir cymhwyso canlyniadau'r modiwl mewn cyd-destun proffesiynol.

Mae hefyd yn datblygu sgiliau a chymwyseddau myfyrwyr mewn Dylunio gyda Chymorth Cyfrifiadur, Dadansoddi Elfen Gyfyngedig a Graffeg Ddigidol hyd at lefel broffesiynol.

Course content

Bydd y brîff ar gyfer y modiwl hwn yn cael ei osod gan gwmni partner allanol, a bydd y prosiect yn para am wyth wythnos o hyd. Bydd y cwmni partner yn mynnu bod cynnyrch / dyfais wreiddiol newydd yn cael ei gynhyrchu, neu ail-ddylunio cynnyrch cyfredol, neu gynnyrch newydd sy'n cystadlu yn erbyn eu cystadleuwyr yn y farchnad. Rhennir y modiwl yn bedwar cam gwahanol, a elwir yn 'Crits'. Mae pob cam yn gofyn bod cyflwyniad yn cael ei gyflwyno / cyflwyno i'r cwmni - mae pob cam yn cyfateb i broses ddylunio pedwar cam. Asesir cyflwyniadau traethodau ymchwil hyn gan staff y coleg.

Crit 1 - cyflwyno ymchwil i'r farchnad a defnyddwyr, ynghyd â diffiniad o fwriad a chyfeiriad y dyluniad.

Crit 2 - cyflwyno syniadau cysyniad ynghyd â chanlyniadau profion cychwynnol 'prawf o gysyniad'.

Crit 3 - cyflwyno canlyniad terfynol y prototeip, ynghyd â chanlyniadau profion defnyddioldeb / swyddogaethol.

Crit 4 - cyflwyno gwerthuso / adolygu cynnyrch, ynghyd â bwriad 'cam nesaf'. (Mae gan gyflwyniadau uchafswm o 4 munud yr un)

Bydd CAD, FEA a Graffeg Ddigidol yn cael eu haddysgu trwy ymarferion wythnosol sy'n cael eu hasesu.

Assessment Criteria

threshold

Gweler y deilliannau dysgu.

good

Dealltwriaeth gyffredinol dda o'r holl ddeilliannau dysgu a sut y maent yn cydblethu.

excellent

Dealltwriaeth dda iawn o'r holl ddeilliannau dysgu gyda'r gallu i adfyfyrio ar eu cydberthynas mewn ffordd ddadansoddol.

Learning outcomes

  1. Datblygu sgiliau sylfaenol ar gyfer dadansoddi, ymchwilio, syntheseiddio a gwerthuso gwybodaeth i gynorthwyo dylunio

  2. Datblygu eu gwybodaeth am brosesau gweithgynhyrchu a dechrau defnyddio ystod o ddeunyddiau, strwythurau a chydrannau i gynhyrchu cynnyrch

  3. Bod yn drefnus yn y ffordd o weithio ac ystyried sut i reoli amser

  4. Deall hanfodion systemau CAD / CAM

  5. Deall hanfodion dadansoddiad FEA

  6. Cyfathrebu'n glir ar ffurfiau llafar ac ysgrifenedig

  7. Deall sut i ddechrau cymhwyso'r uchod mewn cyd-destun diwydiannol (Dolenni modiwl XUC | E2047 / XUC | E2048)

  8. Deall dewis, profi a chymhwyso deunyddiau sylfaenol

  9. Defnyddio gyfryngau digidol i wella cyfathrebu cyflwyno a dylunio

  10. Deall y materion iechyd a diogelwch sylfaenol sy'n gysylltiedig â'r brîff a roddir a dangos arfer gweithio diogel

  11. Cymhwyso camau sylfaenol y broses ddylunio fasnachol yn llawn i gwblhau briff penodol

  12. Deall hanfodion Graffeg Ddigidol ar gyfer cymhwysiad diwydiannol a masnachol

  13. Gwerthfawrogi ffactorau amgylcheddol, moesegol a chymdeithasol sy'n effeithio ar ddylunio cynhyrchion

Assessment Methods

Type Name Description Weight
Crit 1 - Research Findings, and Design Intent 10.00
Crit 2 - Breadth of Innovation, and Depth of Testing and Design Decisions 20.00
Crit 3 - Final Product Design Decisions, and Results of Prototype Testing 30.00
Crit 4 - Product Evaluation and Next Phase 10.00
CAD - exercises report 10.00
FEA - exercises report 10.00
Digital Graphics - portfolio 10.00

Teaching and Learning Strategy

Hours
Private study 204
Individual Project 48
Practical classes and workshops 48

Transferable skills

  • Literacy - Proficiency in reading and writing through a variety of media
  • Numeracy - Proficiency in using numbers at appropriate levels of accuracy
  • Computer Literacy - Proficiency in using a varied range of computer software
  • Self-Management - Able to work unsupervised in an efficient, punctual and structured manner. To examine the outcomes of tasks and events, and judge levels of quality and importance
  • Exploring - Able to investigate, research and consider alternatives
  • Information retrieval - Able to access different and multiple sources of information
  • Inter-personal - Able to question, actively listen, examine given answers and interact sentistevely with others
  • Critical analysis & Problem Solving - Able to deconstruct and analyse problems or complex situations. To find solutions to problems through analyses and exploration of all possibilities using appropriate methods, rescources and creativity.
  • Safety-Consciousness - Having an awareness of your immediate environment, and confidence in adhering to health and safety regulations
  • Presentation - Able to clearly present information and explanations to an audience. Through the written or oral mode of communication accurately and concisely.
  • Management - Able to utilise, coordinate and control resources (human, physical and/or financial)
  • Argument - Able to put forward, debate and justify an opinion or a course of action, with an individual or in a wider group setting
  • Self-awareness & Reflectivity - Having an awareness of your own strengths, weaknesses, aims and objectives. Able to regularly review, evaluate and reflect upon the performance of yourself and others
  • Leadership - Able to lead and manage, develop action plans and objectives, offer guidance and direction to others, and cope with the related pressures such authority can result in

Subject specific skills

  • Apply convergent and divergent thinking in the processes of observation, investigation, speculative enquiry, visualisation and/or making for problem solving and generating well-informed critical viewpoints
  • Generate ideas, concepts, proposals, solutions or arguments independently and/or collaboratively in response to set briefs and/or as self-initiated activity
  • Relate the manipulation of materials to the process of identifying design needs, researching and generating ideas as prototypes, models or proposals to promote intellectual and practical learning.
  • Develop the skills, knowledge, and processes of the subject within a meaningful and coherent context, not in isolation
  • Apply specialised ICT hardware and software related to Product Design and Technology effectively, including desktop publishing, web based media, computer-aided design and computer-aided manufacturing systems (CAD/CAM).
  • Be conversant with all practical elements of health and safety within the design and manufacture of products.
  • Make informed choices regarding social, ethical and environmental issues which are related to the processes of design and manufacture
  • Work effectively and in an organised manner within subject specific tasks
  • Develop the skills, qualities and attributes required for working independently, as a participating member of a team and across organizations, through the close working relationships between students, lecturers, and industrialists.
  • Appropriately implement the skills, knowledge, and understanding gained in both college and industrial situations

Courses including this module

Compulsory in courses:

  • W241: BSc Dylunio Cynnyrch year 2 (BSC/DC)
  • X1WF: BSc Design and Technology year 2 (BSC/DTECH)
  • W240: BSC Product Design year 2 (BSC/PD)

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