Modiwl UXS-1801:
Game Design 1

Ffeithiau’r Modiwl

Rhedir gan School of Music and Media

20 Credyd neu 10 Credyd ECTS

Semester 2

Trefnydd: Dr Eben Muse

Amcanion cyffredinol

In this module you will design and create games in many different genres and aesthetics using a 2D game engine. Each week you will be given a design or development challenge which will allow you to explore the potential of game mechanics, genres, narratives and challenges, and you will develop your own game aesthetic through this practical work. As welling as learning game design and mechanics patterns, you will experiment with the application of game elements to the design of gameplay. You will also develop skills in reflective practice and iterative development. By the conclusion of the module you will have researched, outlined and illustrated your products, provided a detailed creative blueprint for their shape and form, and developed a professional game proof-of-concept.

Cynnwys cwrs

  • Game Design Patterns;
  • Building A Topdown/Side Scroller;
  • Game Technology;
  • Design Problem Solving;
  • Character Design Principles;
  • Creating A World/ Level Design;
  • Game Story Design;
  • Play Testing;
  • Reflective practice
  • Iterative design

Meini Prawf

da

Good (C- to B+)

  • Strong knowledge of key areas/principles
  • Understanding of theoretical underpinnings
  • Evidence of background study
  • Limited original interpretation
  • Well known links between topics are described
  • Problems addressed by existing methods/approaches
  • Good presentation with accurate communication

ardderchog

Excellent (A- to A**)

  • Comprehensive knowledge
  • Detailed understanding
  • Extensive background study
  • Original interpretation
  • New links between topics are developed
  • New approach to a problem
  • Excellent presentation with very accurate communication

trothwy

Threshold (D- to D+)

  • Knowledge of key areas/principles only
  • Weaknesses in understanding of main areas
  • Limited evidence of background study
  • No original interpretation
  • Only major links between topics are described
  • Limited problem solving
  • Many weaknesses in presentation and accuracy

Canlyniad dysgu

  1. Apply principles of game design to the development of a playable prototype game

  2. Develop a game narrative and characters

  3. Implement game mechanics, dynamics and aesthetics to produce a game world that is coherent, interesting and fun

  4. Work effectively using key production processes and professional practices relevent to the game industries to produce a game prototype

  5. Research and critique sources for design of narrative, landscape, gameplay, character & genre

Dulliau asesu

Math Enw Disgrifiad Pwysau
Reflective portfolio 60
2D video game proposal 40

Strategaeth addysgu a dysgu

Oriau
Study group

Team meetings for iterative development and testing of game designs

11
Practical classes and workshops

Game development workshops

22
Lecture

Lecture / discussion introducing practical application of game design and project management principles

11
Individual Project

Work independently to design and produced games for assessment.

156

Sgiliau Trosglwyddadwy

  • Llythrennedd - Medrusrwydd mewn darllen ac ysgrifennu drwy amrywiaeth o gyfryngau
  • Rhifedd - Medrusrwydd wrth ddefnyddio rhifau ar lefelau priodol o gywirdeb
  • Defnyddio cyfrifiaduron - Medrusrwydd wrth ddefnyddio ystod o feddalwedd cyfrifiadurol
  • Hunanreolaeth - Gallu gweithio mewn ffordd effeithlon, prydlon a threfnus. Gallu edrych ar ganlyniadau tasgau a digwyddiadau, a barnu lefelau o ansawdd a phwysigrwydd
  • Archwilio - Gallu ymchwilio ac ystyried dewisiadau eraill
  • Sgiliau Rhyngbersonol - Gallu gofyn cwestiynau, gwrando'n astud ar atebion a'u harchwilio
  • Dadansoddi Beirniadol & Datrys Problem - Gallu dadelfennu a dadansoddi problemau neu sefyllfaoedd cymhleth. Gallu canfod atebion i broblemau drwy ddadansoddiadau ac archwilio posibiliadau
  • Cyflwyniad - Gallu cyflwyno gwybodaeth ac esboniadau yn glir i gynulleidfa. Trwy gyfryngau ysgrifenedig neu ar lafar yn glir a hyderus.
  • Gwaith Tîm - Gallu cydweithio'n adeiladol ag eraill ar dasg gyffredin, ac/neu fod yn rhan o dîm gweithio o ddydd i ddydd
  • Mentora - Gallu cefnogi, helpu, arwain, ysbrydoli ac/neu hyfforddi eraill
  • Hunanymwybyddiaeth & Ystyried - Bod yn ymwybodol o'ch cryfderau, gwendidau, nodau ac amcanion eich hun. Gallu adolygu ,cloriannu a myfyrio'n rheolaidd ar eich perfformiad eich hun ac eraill.

Sgiliau pwnc penodol

  • An understanding of creative and critical processes, and of the wide range of skills inherent in creative writing. (NAWE Creative Writing Benchmark Statement 3.1).
  • An awareness of writing and publishing contexts, opportunities and audiences in the wider world (NAWE Creative Writing Benchmark Statement 3.1).
  • Artistic engagement and ability to articulate complex ideas in oral and written forms. (NAWE Creative Writing Benchmark Statement 3.2).
  • Ability to connect creative and critical ideas between and among forms, techniques and types of creative and critical praxis. (NAWE Creative Writing Benchmark Statement 3.2; English Benchmark Statement 3.2).
  • Reflective practitioner skills, including awareness of the practice of others in collaborative learning (NAWE Creative Writing Benchmark Statement 3.2; English Benchmark Statement 3.2).
  • Ability to formulate and solve problems, anticipate and accommodate change, and work within contexts of ambiguity, uncertainty and unfamiliarity (NAWE Creative Writing Benchmark Statement 3.2; English Benchmark Statement 3.3).
  • Ability to engage in processes of drafting and redrafting texts to achieve clarity of expression and an appropriate style. (English Benchmark Statement 3.3; NAWE Creative Writing Benchmark Statement 3.2).
  • Information technology (IT) skills broadly understood and the ability to access, work with and evaluate electronic resources (NAWE Creative Writing Benchmark Statement 3.2; English Benchmark Statement 3.3).

Adnoddau

Goblygiadau o ran adnoddau ar gyfer myfyrwyr

Students may need to purchase in expensive stationary or game assets (tokens, dice, etc)

Rhestrau Darllen Bangor (Talis)

http://readinglists.bangor.ac.uk/modules/uxs-1801.html

Rhagofynion a Chydofynion

Cyrsiau sy’n cynnwys y modiwl hwn

Gorfodol mewn cyrsiau:

Opsiynol mewn cyrsiau: